Drawing images for animation

June 6th, 2008

The effectiveness of all animation, whether using computer graphics or drawn on paper, depends on the animation artists skill, their ability to draw. The innate ability of a person to draw images may differ, but it can definitely be improved by practicing for a long time.

Some tips for drawing images for animation are :
1. Break down larger objects and images into basic shapes. After drawing the basic shapes in the right proportion, the rest of the image can be drawn.
2. For paper drawings, use light pencil strokes first, then use darker strokes. Preserve all computer and paper drawings, so that you can check back and see what is to be improved.
3. Look at real life objects, read books and websites and watch films to see how people and objects actually move.
4. Take your time - initially, it will take some time to draw images of acceptable quality , but after practicing for some time, the output of images will improve. This will also depend on the complexity of the image.

Animation

June 6th, 2008

Animation is the creation of an illusion of movement by displaying a sequence of 2D images or artworks in the rapid succession. An optical illusion is created due to the persistence of vision. The earliest animations were created by drawing slightly different images on paper and then filming the sequence together.

With the availability of high end computers and software for animation many of the tasks have been automated. Some of the forms of animation today are:
1. Full animation - Popular animated films like the Lion King fall into this category. These films are expensive and are produced by movie production houses like Walt Disney and Warner brothers. Detailed drawings are used to create realistic films, and each studio may have a different style.
2. Limited animation - less detailed drawings and movements are more jerky, so cheaper to produce. Anime produced in Japan and some artists use this method for their animation films.
3. Stop motion animation - photographing objects in the real world, one frame at a time to create an illusion of movement.

Hello world!

June 6th, 2008

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